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bookmarked with FLOORS and WINGS
It is the hour of 11pm, which begins on page 57 AND 63
p44 - Dread Effects: After Midnight and/or During the Hellshyft, the following are in effect: • Dread ghosts gain former corporeal self if they did not already have it. • FOTHOT: Dread ghosts gain dread form as an ability if they did not already have it. They become slightly Unbound, able to move up to 100 feet from the area in which they manifest (1000 feet outside). • FOTHOT: Dread ghosts can ignore their scripted behavior and become simple combatants.
Aura of hunger, fear, nightmares, madness (p41) aura of putrescence - vermin are attracted to the house and the grounds - the Dread Lords ensure they GROW TO UNNERVING SIZE
Outside the Window Inside The House Opening a Closet or Privy Door
Persistent Effects Fire Resistance Damage Regeneration Aura of Darkness Aura of Disease Aura of Undeath The House At Midnight
Universal Map Key Curious Objects - Shelves & Bookshelves Curious Objects - Footlockers/Dressers/Armoires Objects and Dressing - Haunted House Dread Apparitions - Sounds and Sensations Dread Apparitions - Manifestations during The Dread Storm Dread Apparitions - Manifestations during The Hellshyft Dread Ghost Generator The Grounds Dread Effects (Aura of Fear, of Hunger, of Nightmares, of Madness, of Putrescence, of Undeath)