SELLING TRADE GOODS

  1. Find a buyer/seller

  2. Determine selling prices for each of the goods on hand

  3. Consult the Sale column of the Modified Price table.(It’s easier to just write the percentage on the printed sheet for now)

     [<https://s3-us-west-2.amazonaws.com/secure.notion-static.com/0298ef4f-6c69-4fc7-a064-dd5935c7caf2/untitled>](<https://s3-us-west-2.amazonaws.com/secure.notion-static.com/0298ef4f-6c69-4fc7-a064-dd5935c7caf2/untitled>)
    
  4. Tons on hand x Base Price x Modified Price Percentage


PASSENGERS

  1. We think rolling passengers is easier than using the passengers NPC list provided by TravellerTools.

  2. Roll 2d6 for each applicable passenger class with the following modifiers...

     [<https://s3-us-west-2.amazonaws.com/secure.notion-static.com/5a35a831-1b0c-42b5-a7c8-4b59b52864c7/untitled>](<https://s3-us-west-2.amazonaws.com/secure.notion-static.com/5a35a831-1b0c-42b5-a7c8-4b59b52864c7/untitled>)
     
     - *So, if someone has Broker, Carouse, or Streetwise, they can try to drum up business by rolling a 2d6 on that skill and THE EFFECT of a success can be added to the Passengers Traffic roll*
    
  3. ...and consult the Passenger Traffic table

     [<https://s3-us-west-2.amazonaws.com/secure.notion-static.com/c7acdaeb-97d8-493f-873a-66904d35c00a/untitled>](<https://s3-us-west-2.amazonaws.com/secure.notion-static.com/c7acdaeb-97d8-493f-873a-66904d35c00a/untitled>)
    
  4. Passengers pay IN ADVANCE according to the following table...

    https://s3-us-west-2.amazonaws.com/secure.notion-static.com/0d497b8e-7d52-476e-b9a7-3a051e1256dc/untitled


DETERMINE FREIGHT TRAFFIC DM

  1. This will apply to Mail and then Freight

     [<https://s3-us-west-2.amazonaws.com/secure.notion-static.com/9fe046a1-4a66-4b39-8adf-9cf46265b6a7/untitled>](<https://s3-us-west-2.amazonaws.com/secure.notion-static.com/9fe046a1-4a66-4b39-8adf-9cf46265b6a7/untitled>)
     
     - *So, if someone has Broker or Streetwise, they can try to drum up business by rolling a 2d6 on that skill and THE EFFECT of a success can be added to the Passengers Traffic roll*
         - BUT DOES THIS APPLY TO MAIL?
    

MAIL

  1. Roll 2d6 on the Mail Table

     [<https://s3-us-west-2.amazonaws.com/secure.notion-static.com/e50dcb23-f6b1-458c-8d14-59ba00d5deb7/untitled>](<https://s3-us-west-2.amazonaws.com/secure.notion-static.com/e50dcb23-f6b1-458c-8d14-59ba00d5deb7/untitled>)
     
     - On **12 or more**, the Travellers are chosen to transport mail to the destination world. Mail containers take up 5 tons of space, and the Travellers will be paid Cr25,000 for transporting the container. There will be 1D containers available to transport and the Travellers must take them all or none at all.
    

PURCHASING TRADE GOODS

You can highlight the TravellerTools 'Available Trade Goods' table, right click, and print.